Played with new dynamic recompiler and frame skip. Game plays and sounds great, but destructible foreground objects at the left and right sides of the screen can flicker and glitch out a bit everytime you attack it. Doesn't affect gameplay, but is rather common on most maps. Character sprites and other assets, (blossom leaves in Japan, or the rainbow in Brazil, etc.) can also become a little glitched when attacking or dashing towards your opponent, as well.